Relationship do alter the choices you get to make when deciding over a member’s fate, this is more complicated but you can read about it: here, For the basics, I want to refer you to a guide I made earlier: https://www.reddit.com/r/pathofexile/comments/a46ekj/a_guide_for_those_who_dont_know_what_the_fck_to/. When boss has no blood, it will escape, then you will prepare for the next part. From the new masters to the atlas objectives, it’s no wonder we need a PoE Betrayal Guide. I believe the reward will make all players crazy! Intelligence adds to this bar. This can happen through interrogation, which immediately causes them to lose their position as guard, or when their rank drops to 0, causing them to lose faction and therefore also to lose their position as guard. (remember the league name?) This system seems to be completely random. If a … Section 5: Safe Houses Betrayal was the seasonal league that ran from December 2018 to March 2019, and one of the deepest and most complex to ever grace Path of Exile. Hostile relationships will allow you to execute more often, gaining higher ranks. The last one standing will always bargain. Flasks- research. These mostly seem to buff them; so they become more difficult to fight. Friendly relationships will allow you to betray, letting you move members around the board and delete members from the syndicate. So if at some point these members are getting too strong for you, put them in prison. If they are hostile or neutral; you can execute. Betrayal is not possible when there are three members still standing, or when the two members are not friendly with eachother. Of course, your inappropriate choice may throw you away the big surprise. Once … Interrogating does not affect the relationships between different members. You get to decide who gets executed first, since the first one is always executed. This guide aims to help Cameria : Move to transport (chance for a timeworn unique) or to intervention (Sulphite scarab). Interrogation puts the syndicate members into the ‘deck slots’ at the bottom. This seems to be random. There are four organizational departments in Syndicate, and different departments will trigger different encounters. When there are three members, this is where you get to influence things: The first member will always be executed (unless interrogated of course). Section 6: Flavour Texts Betrayal is not possible when there are three members still standing, or when the two members are not friendly with each other. (remember the league name?). I'm not editing it again. These assigned unique items do not seem to influence their loot so far. Interrogating a rank 2 or 3 member will just cause them to lose 1 rank, but they will stay in the same faction. Bargaining is a wildcard choice, there are many different options. Check out POE 3.5 Betrayal Simple Guide - Safehouse and Syndicate to help you understand the connections between safe houses and syndicated members, and more importantly, make your own choices! If you just did a Fortification mission, and Haku without any faction joined in, you can execute him and place him in Fortification. Section 12: Rank POE Guides Lab Builds Act Leveling Guides League Mechanics End Game Goals End Game Bosses Etiquette in POE Cheat Sheets Legion Cheatsheet Azurite Mine Legend/Rooms Incursion Rooms Syndicate Cheatsheet Tools They’re sometimes removed from the faction they’re currently in, but other times seem to keep their faction. It is possible that two additional members show up, and that the joining two have no relationship towards each other, this will result in an execution action between those two. in each of the four safehouses (fortification, transportation, research, intervention) there is a little bar on the bottom that tracks your progress. Haku: Only useful for his strongbox scarab. This is probably the most complicated part of the Betrayal system. If there are two members present that have a hostile or neutral relationship, you can save those two for last to execute one of them. Put to research for perandus coins and chance for a cadiro deal. Non-allocated members can always show up regardless of relationship status. If they are friendly with each other, you will get the option to betray. Fortification. So once you figure out what items they drop in what faction, you can start assigning them to the faction you want them in. Save my name and email in this browser for the next time I comment. As well as a good use of the 3.5 cold skills new mechanics! Section 18: Relationships Keep up to date with the latest news of the best ARPGs. This build useing CoC+Nova, plus Frostbolt on Cospri's Malice, and other cool things like Arctic breath and Vortex, to create multiple casts of Ice Nova per trigger! Then with remaining two members will be the same two-member situation. Useful anywhere but best at research to add experience to gems. Fortification is also solid option as it gives you a few Harbinger orbs for solid profit. https://www.reddit.com/r/pathofexile/comments/a46ekj/a_guide_for_those_who_dont_know_what_the_fck_to/, Drop additional rare item with Veiled Mod. OPTIONAL If you want to keep 1 of the 3 that I choose to kick other masters useful to remove are: Aislin: Gives veiled items or an option to add veiled mod. Rin: Move to intervention for cartography scarab which is worth a lot for now at any level. I also have had fights where factionless members with no relationships whatsoever joined a fight. BETRAYAL GUIDE: HOW TO FARM SYNDICATE. Those members will have loot dropped that is specific to those members. The Syndicate itself has provided quite a bit of new content to the game, and it is highly farmable, if you know what you’re doing. What I think happens is that the member you remove is switched out for one of the three remaining characters. Interrogate them as soon as you get the option, or drop their rank to 0. Betrayal is not possible when there are three members still standing, or when the two members are not friendly with each other. None of the original content is my own. 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